I finally found some free time to have fun, once again drawing a vehicle in Affinity Designer. The process is still the same : hand sketch then vector drawing. This one was a little bit tricky since I used a 3 points perspective.

The initial sketch
Split view of the (almost) final version
Here it is…

The Gardener

Last work done in Affinity Designer. I tried some organic touch although a vector illustration is not necessarily the most appropriate way to render it.
And yes, I think this guy is harvesting his cousins…

UFO illustration process

I usually start with different traditional sketches before making my digital illustrations (either vector or raster).  I quickly draw the composition, global colors and general mood.

UFO, sketch

Then it’s time to build a cleaner (and somehow softer) version using Affinity Designer.

Ufo, split view

The final result :



Memphis Monsters

These 3 drawings were made in 2017. It all started with sketches inspired by some furniture designed by the Memphis Group that I turned into some kind of freaky (but not too scary) monsters.

All the digital painting part was done in Affinity Photo with an old Wacom Intuos 3 tablet. I used different brushes to mimic the traditional painting and gave a rough aspect to my creatures. The choice of the tool, Affinity Designer or Affinity Photo, depends on the mood that I want to give to my drawings (“clean” or “expressive”).