Flying Car Process

Here’s a mini WIP of my last illustration.
As always, everything started with a rough sketch that gave the global mood.


Then I build the image, using a little exaggerated perspective. I also add some details on the background like the small vehicle flying  in the opposite direction of the main one. Since, unfortunately, Affinity Designer doesn’t currently have a warp tool, in order to follow the perspective, the Chinese text has been distorted in Affinity Photo and is rasterized.


Eventually I put the lights and colors on the scene, trying to be a little bit less boring than the initial sketch.  The contrast helps to focus on the vehicle.

UFO illustration process

I usually start with different traditional sketches before making my digital illustrations (either vector or raster).  I quickly draw the composition, global colors and general mood.

UFO, sketch

Then it’s time to build a cleaner (and somehow softer) version using Affinity Designer.

Ufo, split view

The final result :

UFO

 

Memphis Monsters

These 3 drawings were made in 2017. It all started with sketches inspired by some furniture designed by the Memphis Group that I turned into some kind of freaky (but not too scary) monsters.

All the digital painting part was done in Affinity Photo with an old Wacom Intuos 3 tablet. I used different brushes to mimic the traditional painting and give a rough aspect to my creatures. The choice of the tool, Affinity Designer or Affinity Photo, depends on the mood that I want to give to my drawings (“clean” or “expressive”).